Tag Archives: processing


For a long time, I couldn’t post anything to my blog. We’re very busy with the works in Filika Design (check out our web site). And I’m trying to gain my coding skills on different coding enviroments like c++, unity and java-Javascript…

I think, I leave actionscript  in web design works. We have to think about mobile devices. And it’s sad for me to say this but, there is no way to use flash on mobile devices. However, action script is still my special power while programming multitouch apps, generative visuals and kinect based applications…

On the flash side, I’m busy with the new Starling Framework which uses gpu instead of system memory and cpu power. You should check it out if flash is your favourite coding platform 🙂

Some works from Filika Design;

– First video is Aqua Koridor : 12 x 8 m led screen,sonar sensors to track viewers’ coordinates, arduino board parses input data and send them to processing to create interactive visuals.

– Second video is floor projection application. However, it’s working with Kinect+Adobe Air. So, it’s very powerful from conventional floor projection techniques. We chose Kinect. Because, it isn’t affected by light sources, it uses infrared ligth to get infromations like depth, x,y and z position of the objects. So, ambient or spotlights in the venue don’t affect our application or calibration values.

Glitchograph Video 2

Glitchograph is an image processing interface. It shoots user’s photograph via webcam that attached on the frame. There are two push buttons on the frame. One is for to capture image and apply it glitch filter. Other one is for refreshing screen to enable capture new images.

Image Processing Outputs





This is out put visual of my little experiment with processing ([link]) programming software.

Firstly, I set the number of control points. Then code generates contuniues line until it reaches last point.

It put triangle’s starting point to starting point of line. Then it scales triangles, according to control points’ positions. Opacity of the each triangle and line are reduced according to number control points.

the idea comes from my obsession about lines and primitive shapes as you can see on my web site.
Starting point of life. Especially when I’ve started 3d modelling, I realized this more and more.

This is the second version of image processing. Additionally I set up arduino microcontroller board to make it interactive.

Basically, I connected two different potentiometers on a cardboard :) as my analog control devices. One of the potentiometers controls the amount of white area and rotation of triangles. Other potentiometer controls the color values of triangles. It’s an endles loop and image processing never stops. So you can get very interesting outputs.

It’s like a different kind of chance events in arts.