Archive for February, 2009

Image Processing Outputs

Wednesday, February 25th, 2009

ex1

ex2

ex3

ex4

This is out put visual of my little experiment with processing ([link]) programming software.

Firstly, I set the number of control points. Then code generates contuniues line until it reaches last point.

It put triangle’s starting point to starting point of line. Then it scales triangles, according to control points’ positions. Opacity of the each triangle and line are reduced according to number control points.

the idea comes from my obsession about lines and primitive shapes as you can see on my web site.
Starting point of life. Especially when I’ve started 3d modelling, I realized this more and more.

This is the second version of image processing. Additionally I set up arduino microcontroller board to make it interactive.

Basically, I connected two different potentiometers on a cardboard :) as my analog control devices. One of the potentiometers controls the amount of white area and rotation of triangles. Other potentiometer controls the color values of triangles. It’s an endles loop and image processing never stops. So you can get very interesting outputs.

It’s like a different kind of chance events in arts.

Awards and recognitions for my web site

Monday, February 23rd, 2009

new_ecretive_logo

qnt_logo-copy

alptugan.com

Sunday, February 22nd, 2009

Finally I finished my web page.

You can check it from http://www.alptugan.com

DispatchEvent :How to use it?

Saturday, February 21st, 2009

untitled-1

In some cases dispatchEvent expression can be very useful.  For example; you can communicate with other classes that you ceated by dispatchEvent.  Basically I created a class and put a tween function. When tween finishes, my class dispatches as “TweenFinished”. In main fla file I added an EventListener to instance name of the class. Usually I have missed that part so my dispatcher doesn’t work as I expected.

EventListener listens to  “TweenFinished”. When it gets this message, ball moves to center of the stage.  So my main class is;

click here to download source.

text=Error #2036: Load Never Completed.

Sunday, February 15th, 2009

While I was preparing my web site, I didn’t get this error from Flash’s debugger. However, when I uploaded content to my server I got this error from IE. In Firefox there is no such error. But I can’t see the the image that should be loaded.

Today I’ve fixed it with a “WEIRD” way. I use xml for my mp3Player and when you select a song from playlist, player acquires image path, file name and info text about composition. So , firstly

I checked my xml file for the slip in spellings. The first mistake of mine is capital letter issue,
- For Example path of the file is
<song id=”1″ songname=”something” image=”images/audio.jpg” info=”bla blal blalal”></song>

list goes like this.  In action script class I typed it “Image“. Somehow flash ignored this and loaded related jpg file correctly. So I updated all “image” words to “Image“. But it wasn’t fixed.

After lots of experiments, I changed the name of image file from”audio” to “something_else” and WEIRDLY it worked :)

Really I have no idea about that. May be it is a bug. Because “audio” is so general word.

So if you encountered such an error, try to change your file names something like password :)

- dont forget to delete browser’s cache, history…

-carefully check your xml paths.

InteractionLAB

Wednesday, February 11th, 2009

Interaction LAB is a research group about interaction design such as physical computing, interactive applications, sonifications and etc…Work group is supervised by Selçuk Artut.

You can check the web site for to see on going projects and events.

ICO Format Plug-in for Photoshop

Wednesday, February 11th, 2009

Last day I designed some icons for my desktop. When I tired to save them as *.ico in Photoshop, I realized there is no ICO format for Photoshop. Then I found this plug-in. To make it work, just download it and put plug-in file into C:\Program Files\Adobe\Adobe Photoshop CS3\Plug-Ins\File Formats folder and restart Photoshop.

You can download it from telegraphics web site.

Impuss Animation

Tuesday, February 10th, 2009

impuss2-lambert

impuss2-wireframe

impuss21

impuss1-lambert

impuss1-wireframe

impuss1

bee-lambert

bee-wireframe

bee

Get the Flash Player to see the wordTube Media Player.
Impuss 3D AnimationThis is my first 3D modelling and animation experience.
I used Maya both modelling and animations and rendered with mental ray. I can suggest you to use mental ray. Because Maya renderer can not give some realistic light and shadow effects. However disadvantage of mental ray is rendering time. But it worths to wait.

I made the animation in four days. Firstly I made modelling and texturing. After that I started skeletons. I used rigid binding for robotic movements.
For the animation I created six seconds shots and rendered them one by one at the same time with eight PCs.

Sound design of the animation composed and mixed by Alp Çoksoyluer who is a collegue of mine.

As you see, there is only white endless space in the animation and there is no reflection surfaces for sound. In my case, this was the hardest part of the sound design. Because if we couldn’t set the amount of reverb effect correctly, soundscape and visuals wouldn’t mix with each other like that.

We used Protools for sound editing and post production of sounds. Also we didn’t use any ready sound samples. All of them recorded by Alp Coksoyluer with a simple Sony MD Player. Related sound materials are;

- Saw (laser gun)
- Doors (explosion effects)
- worker at street(bees)
- Electric guitar(waking of Impuss)
- and some outdoor soundscapes for background atmosphere

my web site will be ready soon

Tuesday, February 10th, 2009

untitled

For a week I’ve been working on my personal web site. It is nearly finished.
Now I’m working on some little touches like tween animations and sequences.
In addition I coded some as3 classes. After I’ve released my web site, I ‘ll pulish them from my blog.

The main idea of my site is “less is better”. I think this is the best way to represent something to viewers. However the less you use things, the more you get problems. I mean being minimal is not so easy to tell something you want to represent. Bla bla bla…..

and this my first post on my blog.

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